Seitaro Kimura, producer of the eFootball PES series, commented on the performance PS5He described them as amazing. He also explained that the goal with PES 2022, is to get as close as possible to photorealismo. These are his words shared through an interview with PLAY magazine (Issue 2).
Kimura said, “Le PS5 performance It is incredible, and while reaping the benefits, we faced many challenges and believe we are approaching the “next level”. Anyway, no matter how well the PS5 performs, there are various limitations, and so I think the path to the “next level” is hard to walk. This is because we aim for a kind of “photo-realistic” that is an accurate reproduction of the real world. This includes the atmosphere of the stadium and the excited crowd, the emotional facial expressions of the players, the texture of the skin and hair, the movement of muscles and perspiration. Even the uniform layers.”
“I think the goal is to recreate the world itself: you have to reach the level of living motion, but in itself it will be an inorganic and imperfect world. photorealismo It should be supplemented by adding various elements to impress the users. Fans know what the players look like, they’ve seen other fans in the stadium, and they’ve seen the atmosphere of the stadium first-hand. Therefore, “virtual deception” is more difficult. Anyway, that’s exactly why we think it’s a worthy challenge. “PES 2022 probably won’t reach the levels Konami dreamed of, not even on PS5 and Xbox Series X|S, but the goal is clearly to create a visually luxurious game.
Finally, we remind you that Genoa eSports won its first virtual Scudetto eSerie A TIM | PES 2021. Furthermore, we remind you that PES 2022 will be developed using Unreal Engine; You can read our eFootball PES 2022 and Unreal Engine: What lies ahead?
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