New fan version of Unreal Engine 5 in development, first video shared – Multiplayer.it

Remakes aren’t always appreciated, especially if they’re for modern games. However, Bloodborne is one of the big names that spirits players are asking for. For some, a small patch to get to 60fps will suffice, but for others, a true remake that exploits the potential of the PS5 is a must. For now, everything is silent on Sony’s side, so one fan decided to start a personal project. Let’s talk about Maxime Foulquier (that’s the name of his YouTube channel) who premiered a video of his own Remake of Bloodborne in Unreal Engine 5.

As you can see below, it’s only one right now A glimpse of the center of Yarmnam, but the first effect is definitely positive. You’ll immediately notice the differences compared to the real Bloodborne for PS4, especially in terms of lighting.

Volquiere specifies that what he makes is authentic, ie The assets are made using Blender: Not modifying the original Bloodborne assets. However, this means that the whole thing is going to take a long time, since we also assume that it is only a secondary project, not its main focus.

Even assuming this Bloodborne remake In Unreal Engine 5 continues, one wonders if Sony and FromSoftware couldn’t decide that it couldn’t be allowed to exist. It’s one thing to create original projects like Bloodborne PSX, but another to come up with a 1:1 makeover.

For now, it’s too early to worry, anyway: we recommend Follow Foulquier’s channel To show support and to see future updates on the project.

Maggie Benson

"Bacon trailblazer. Certified coffee maven. Zombie lover. Tv specialist. Freelance communicator."

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