If your dream has always been to manage your Gran Turismo team directly from a smartphone, then Director review & gt; It can show you the correct way to follow it. Or perhaps not, given a complex evaluation of many positive points and few but heavy negative elements: In any case, Tiny Digital Factory fits into a fairly fruitful niche for mobile gaming, providing ample room for expansion and potential to gain traction with a very diverse audience. The game is clearly designed on the Motorsport Manager model, which is actually an excellent starting point given the results achieved by Playsport Games, drawing practically all the basic characteristics and modifying some aspects of the interface, in addition to presenting the wheel that is clearly covered cars, where the other titles are based To Formula One (and similar categories).
To better understand what we are talking about, we refer you to Motorsport Manager reviews online and above all, the excellent Motorsport Manager Mobile 2, which is still at a high level of quality even compared to the new derivatives of this type. The game mechanics are basically the same as the two titles of the respective Playsport games which is why GT Manager can only appear derivativeBut if nothing else, it really starts from an excellent base, and suggests it’s pretty much intact. In one way or another, the problem, as also happened in the online chapter of chain of references, stems from the monetization model Free to play, Which critically distorts the trend by clearly pushing toward micro-transactions, unless we want to undergo drastic interruptions in the rhythm of the game, which can be detrimental in what should be the natural progression of a title like this.
On and off the track
The elements to keep under control in GT Manager are never much, but they are enough to keep you on your toes and stick you on the screen for the duration of the races, as a result of a good job Simplification and dynamism Applied on a broader and more complex management basis. The result is a game that is well suited to mobile use from an interface point of view and does not scare beginners or those who are not really car fanatics, these are undoubtedly positive features of the game. All this work Simplify and reformulate The managerial dynamics derive directly from what we’ve seen in the other titles mentioned, from which GT Manager takes both hands but it has to be said that it also applies to perfection, with regards to the game’s mechanics during and off the races. Another factor in favor is a different presence Official licenses This greatly increases the participation, between real racing and the presence of many major brands in the GT racing world, such as Porsche, Mercedes, McLaren, Nissan, Corvette, Audi and Alpine, while reproducing vehicles in a convincing way.
Section Administration He sees us coaching drivers, developing and improving cars technically, and taking care of the business side of the team through sponsorship sponsorship and initial financial management. Lots of rewards and advances are linked to the app List Which function as modifiers and are conquered by winning races, but it is also evident that they can be purchased separately with in-app purchases, which clearly shows the best and rarest items. The race stage is closest to the motorsport director and sees us indirectly controllingRace progress With simple but effective controls: it is clearly not a matter of driving the car, but an indication to the driver how to act by gradually choosing an option between three different speed levels, paying attention to maintaining the engine and tires, using three “boosts” for acceleration to overtake the most. Complicated and picking a pit stop for tire change and refueling.
It is a simple and fully functional mechanism, capable of satisfying some satisfaction even to those who are not particularly experts in the genre in question or in the race in general. The good side of Graphics 3D racing action, with close-ups that enhance the detailing of the cars. GT Manager’s biggest issue, which is no small feat, lies in its system Small transactionsA: Obviously, it must be borne in mind that the rarest and most important cards are obtained almost exclusively through in-app purchases, moreover, the game imposes a maximum winnings per game which prevents, in fact, progression after a certain limit of time, Forcing you can open the lid with a purchase or simply wait for the stop to remove after a few hours. Consider how the entire game is set up on Progress Static, this mechanism breaks the rhythm and tends to turn away, rather than engaging more. Another issue that isn’t really important is the bugs: the game tends to crash in some situations with no possibility of progressing except by restarting the program, at least depending on the configs. On the Samsung Galaxy S8, it was not possible to follow the tutorial, while on the iPad no problems were found, so these are obviously errors that will be resolved by upcoming updates.