During the official presentation, EA Sports focused on the audiovisual improvements to FIFA 23 and how it intends to improve its sports game.
The eye also wants its turn. Perhaps in response to this saying, EA Sports, in its phased journey towards fully announcing all the features of this year, has decided to devote an in-depth study To view FIFA 23, that is, on those graphic and audio improvements We will notice it with the new chapter, especially regarding the PC version, PS5, Xbox Series X | S and Google Stadia, or those that still have room to grow.
Some things we already knew…
It is certainly a rather complicated subject to be strictly restricted. In recent weeks, for example, we’ve talked about FIFA 23’s HyperMotion2, a technology that affects both the behavior of virtual players, but also how they move, animation, on realism. So it is a very important aspect of the visual fidelity of the new chapter. EA Sports talks over 6,000 new animations and an algorithm driven by machine learning able to pick and combine them in the most realistic way possible, at least for now.
In an effort to simplify speech, it is a series of new “rules” that allow the system to do so Solve some situations in a more elegant and realistic way This way to give the virtual players some extra moves to solve sticky situations. For example, new slide animations make this staple more effective, making defenders more aware of what’s going on and allowing them to look for the ball instead of moving straight.
A similar argument can be made for jockey, the side sprints that defenders do to counter the attacker, or the new animations introduced to stop high balls and kicks. These are many small additions that the average player probably won’t notice, but contribute to the greater variety of shots and situations in FIFA 23.
With the introduction of Power Shot, or Supertiri, as we like to call it, EA Sports also found an “excuse” to include these tense tracks Long demanded by fans, they’re a little jealous of the rocks that can be thrown in PES. But it is not only about this: now there are many new shots, such as high passes from the outside, cross passes from the three quarters and above all greater freedom of the ball, which will take more and more cross paths, and therefore realistic, after the shot taken. Bad or different bounces.
Football on TV
EA Sports’ goal is not so much to try to simulate the sport as to make FIFA 23 as similar to the game as possible. Football on TV. For this reason, the development team is committed to searching for technical solutions that can guarantee the diversity of views and footage typical of TV broadcasting.
Being the most visible element in the field, the new herb Perhaps the ‘small change’ has the biggest impact. The development team has worked to make the grass more realistic and less homogeneous, with blades of grass clearly visible, but above all degrading over time due to slips and game clashes. These signs will remain throughout the match, telling in their own way the progress of the match.
Another element that does not affect the gameplay, but the appearance of the games is new networks From the doors, which are now created using a 3D model and are therefore able to move in a more realistic way thanks to their physics. Improvements should be seen by watching the net swell after a goal or interacting with players if they follow the ball after scoring.
The development team also worked on The crowd in the standsTo make it more diverse and able to interact in coordination with the evolution of the game. More than 500 new official choirs have been added, as well as many unique choreographies of the most famous clubs. They can’t miss the new official anthems and the music you hear after the goals. Even the commentary, and certainly the English commentary, and the Italian commentary to be checked, has been improved, with many new phrases that will try to tell both the game and the final season in a more diverse and dynamic way.
There’s also a new camera with a shallow depth of field that brings the game closer to what’s seen on TV.
The biggest news of FIFA 23 demo is, probably, the introduction of Replay AR HyperMotion2. In other words, EA Sports has created a system that is able to analyze the action, usually a target, then show it with the most interesting shots, slow down and zoom in to better emphasize the technical gesture and put some interesting data on top of it, such as the speed of the shot in the case of the first hit or the height after the head .
This is also an element in this case that does not change the game one iota, but significantly improves the story of the match, both for those who want to enjoy their goals and for those who watch the game from the outside.
A very similar process was used to create a file New game introductions, which are more flexible in the transition from entering the field to the start of the match. There will be new footage, such as the drone footage, that will mark the beginning of the most important matches and show the licensed stadiums in a whole new light.
To heighten the immersion, several new official graphics packs ranging from WSL to D1F, the first of the women’s leagues found in FIFA 23, are coming to the Italian Serie AFinally available with official logos, quotes and music. Female referees were also introduced and the FIFA Coach design, the system designed to suggest moves to be made directly in a match, was revised.
Another always great aspect of EA Sports FIFA and sports in general is the soundtrack. In FIFA 23, EA Sports . has been expanded traxthe in-game audio player, so that his songs can also be transferred while playing, so that you can hear your favorite soundtracks during games in an easy and intuitive way.
Little news for PlayStation 5 users is the fact that EA Sports has decided to use the built-in speaker DualSense To reproduce some of the specific elements of the match, such as the referee’s whistles or the sounds of dealing. Nothing transcendent, actually, but some might make the idea smile.
For FIFA 23, EA Sports have thought of many small/big changes to improve the way the game is displayed. In addition to the many new animations included with HyperMotion2, Canadian artists have worked to make grass and crowds more realistic, animated grids with realistic physics and new dynamic replays. Added to this are a slew of new licenses that will give matches from different leagues, such as Serie A TIM, a more realistic look. All things that do not affect the gameplay in the least, but bring the game closer and closer to televised matches.
- The new grass is amazing
- New Smart Replay
- Serie A TIM . License
- These are all things that do not affect the gameplay in the least
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