Fallen Dynasty, PlayStation and Xbox versions compared in Digital Foundry – analysis

Digital Foundry Posted a new one Video analysis Who sees this time as the protagonist Wu Long: Fallen Dynasty, the new version of GRD by Team Ninja, which the PS5 and Xbox Series X versions have been compared to S, PS4 and Xbox One.

As confirmed by the analytics of tech enthusiasts, come on PS5 and Xbox Series X | S. Wo Long: Fallen Dynasty offers two graphics presets, one that prioritizes resolution and one that prioritizes frame rate, always aiming for 60fps in each case. Performance mode offers an internal resolution of 2240 x 1260 on both PS5 and Xbox Series X, with dips in the 50-60fps range. With the resolution mode, on the other hand, it goes up to 1440p, but the fluidity of the action suffers, since the frame rate can easily drop even below 50fps. Anyway, the scenes run at 30fps, with an inconsistent frame rate.

Digital Foundry states this xbox s Unfortunately, the optimization work is not the best, since in both cases the resolution reaches a maximum of 900 pixels, with obvious penalties from a visual point of view, with textures, shadows and even physics of lower quality than in Series X.

The situation does not get better with old keyboards, where Wo Long: Fallen Dynasty runs at 30 frames per second. While the PS4 Pro and Xbox One X offer at least 1080p resolution, the standard PS4 drops to 720p and 1152 x 648 on the Xbox One.

Just yesterday, Team Ninja released patch 1.03 Wo Long: Fallen Dynasty which also includes specific fixes for the PC version.

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