PS5 and Xbox Series X | S. It was compared toanalyzing Goes a little more deeply than usual with respect to Latency of control units, As you can see in the NXGamer video above.
This is not an easy topic to explore precisely because it relies on metrics that have to be very precise and focused on These time periods are small Being almost imperceptible. If nothing else, the methodology NXGamer It appears to be more advanced than it was used in the first comparison made some time ago by a YouTuber about the latency of controllers in the following generic consoles, which seems to show a feature for DualSense in the PS5.
The YouTube channel under review today is taking a little more approach TechnicalAlthough the results are still subject to error, and during this short period the margin can be significant, it currently represents one of the most accurate analyzes available.
I am Results The challenge, however, is uncertain, because it actually is They change according to the games Tested, giving victory from time to time to one console or the other. For a start, as much Dashboard There is a greater input lag (that is, a delay in implementing the input provided by the console on the screen) greater on the Xbox Series X | S: Microsoft’s next-generation consoles have improved the dashboard response time significantly over the Xbox One, but it still stands above the PS5 console, apparently.
For the games tested, as we said, the results were more varied: as can be seen in the images below, in Assassin’s Creed Valhalla and Watch Dogs Legion at 30 and 60 fps, Xbox Series X | S it has an advantage, with Deductive lag input Compared to the PS5, while the situation is reflected in tests on Call of Duty: Black Ops Cold War, the PS5’s DualSense proves to be more interactive and partial in Dirt 5, with the PS5 demonstrating less input lag in 60 fps mode, while the PS5 has a link And Xbox Series X | S is at 120fps.