Speaking with Mike Brown, Creative Director of Forza Horizon 5, as well as a main character in Playground Games, we have received confirmation to play Forza Horizon 5 Xbox Xbox X in a 4K and 30fps. To reach 60 frames per second, it will be necessary to give up some graphic details. On the other hand, ray tracing should only be available on cars in their garage, i.e. outdoor racing.
In the gameplay preview presented at the Xbox Gamescom Show 2021 for Forza Horizon 5, Pierpaolo Greco manages to delve deeper into one aspect that interests most players, the graphic aspect of the game. Producer Playground Games immediately seemed to be a technically brilliant game, capable of showcasing the potential of the Xbox Series X, but also of “Little S”, the old game and, above all, the more performing PCs.
In these modern devices, the limits of resolution and frame rate will be clearly determined by the technical characteristics of the individual gaming station. On the Xbox Series X, on the other hand, Forza Horizon 5 will be filmed in 4K And at 1080p on Xbox Series S and Xbox One. In all cases, except for PCs, everything will install at 30 frames per second. Performance mode will be available to play the title at 60 frames per second, with unspecified implications for graphic quality as of yet.
Moreover, according to Brown’s words, in Forza Horizon 5, the ray tracing It will only be used to manage the reflections on the shiny surfaces of the cars while you are inside your house and therefore in your garage or in the festival plaza, suppose while selecting the events and selecting the cars; In short, ray tracing will only exist outside of real races. Unfortunately, it is not clear whether this lighting management mode is always active or whether it will depend on the selected graphics mode.
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