Mortal Shell: An improved version Available since March 4th at PlayStation 5 H Xbox X / S. The next-generation version of the title was developed by Cold symmetry It represents a step forward technically compared to older-generation versions, with the men from VG technology Who analyzed the characteristics of the new versions in detail.
Confirmation comes from analysis that both the PS5 and Xbox Series X releases are hitting 60 frames per second, double the release versions for PS4 H Xbox One. This necessitates Better control response, An essential element within a soul. Frames per second are less stable on the Xbox Series S, oscillating between 50 and 60. On Sony devices, Mortal Shell contacts 1440p, while Microsoft’s system hits dynamic 1800p. Alternatively lower numbers for the S-Series, which touches a maximum of 1,200 pixels while keeping it as dynamic as its counterpart with an optical reader. In terms of resolutionOn the PS5 there is only one variant that goes up to 2560×1440. Utilizing dynamic resolution, the S Series has a maximum native resolution of 2304 x 1296, and a 2080 x 1170 minimum instead. Dynamic resolution is also used in the X Series, with the original maximum being 3200 x 1800 and the lowest native resolution standing at 2560 x 1440, as in the case of the PS5. Finally, all three consoles offer one user interface With a resolution of 3840 x 2160.
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